Search found 35 matches
- Fri Mar 08, 2024 3:29 pm
- Forum: Games
- Topic: Warlock's Dungeon - 1.1 Official Release - A Gauntlet-like
- Replies: 39
- Views: 3018
Re: Warlock's Dungeon (Alpha V2.1 - Player 2 is Ready!) - A Gauntlet-like for the CX16
I played this today. It looks really nice. I'd like to include it on the main SD card with the computer. But I need you to make the game composite-mode friendly. For example, if you start the game in SCREEN 11, quite a lot of the screen is truncated off the side. For a game like this, overscan isn't...
- Fri Dec 22, 2023 7:09 pm
- Forum: Games
- Topic: Petscii Robots Version 2.0
- Replies: 3
- Views: 23572
Petscii Robots Version 2.0
Attack of the Petscii Robots has been totally reworked for the Commander X16. The original version was written while the hardware was still in development, and we didn't really have many of the proper tools for creating art or music that we do now. Also many of the kernal calls were not finished and...
- Sun Dec 10, 2023 3:41 pm
- Forum: Games
- Topic: Planet X16
- Replies: 11
- Views: 23413
Planet X16
planetx16 title.png Planet X16 is finally ready. If using this in the emulator, BE SURE to capture the mouse by pressing CONTROL-M, otherwise the game will be hard to control. Instructions are included as both an ASCII file for your modern PC and a PETSCII file that can be viewed with the built-in ...
- Mon Oct 30, 2023 4:26 pm
- Forum: Games
- Topic: HANGMAN. 1.0 FINAL RELEASE
- Replies: 17
- Views: 61820
Re: HANGMAN. Now in BETA.
I get a ?STRING TOO LONG ERROR IN 380 when I try it.
Also, is there no way to skip the intro?
Also, is there no way to skip the intro?
Re: Bad Apple
Well, I just tried this and unfortunately, it doesn't work on composite mode. Hopefully the code can be updated so it doesn't mess with that register. But I hooked up a VGA monitor and saw that it worked. Are there any other examples of this I could show in the next update video that have a bit more...
- Mon Aug 07, 2023 12:35 am
- Forum: CX16 General Chat
- Topic: Thoughts on retaining the 65C02 all the way to phase 3?
- Replies: 4
- Views: 7007
Re: Thoughts on retaining the 65C02 all the way to phase 3?
Phase 3 is going to be all about cost reduction. If having a real 6502 is important to you, I'd recommend just sticking with a phase 1 or 2 board, which should have a real one. Those boards aren't being replaced by the later one. They aren't going away.
- Sun Aug 06, 2023 3:30 pm
- Forum: Programming
- Topic: Improved BASIC editing on X16
- Replies: 13
- Views: 8931
Re: Improved BASIC editing on X16
Well, this is part of the way to what I want. I want us to eventually be able to edit in the text editor. Then have another program in ROM that can tokenize that to BASIC. Once we get this function working, we can ask Stefan to add a command in the editor that will launch the tokenizer.
TETRADS
Tetrads is a clone of a popular falling brick style game. So you'll know how to play it. This version has an amazing soundtrack, which changes tunes every 40 lines cleared. There's a total of 5 unique songs which were designed specifically for the X16's combination of FM and PSG. The backgrounds...
Re: Xixit
The keyboard/gamepad select is most likely an emulator issue. The game tries to detect when using the gamepad and automatically select it, thus avoiding the issue where people walk up to the machine being demonstrated and the gamepad appears to not do anything. It works fine on the real hardware.
Re: Xixit
Hi everyone! Great work, congratulations David, totally awesome, I've been playing it often the last three days on the X16 emulator. I noticed that sometimes a tile that is not connected with the others (and shouldn't disapear) will explode. Is that a bug? Somebody else had this experience? I've se...