Search found 35 matches

by The 8-Bit Guy
Fri Mar 08, 2024 3:29 pm
Forum: Games
Topic: Warlock's Dungeon - 1.1 Official Release - A Gauntlet-like
Replies: 39
Views: 3018

Re: Warlock's Dungeon (Alpha V2.1 - Player 2 is Ready!) - A Gauntlet-like for the CX16

I played this today. It looks really nice. I'd like to include it on the main SD card with the computer. But I need you to make the game composite-mode friendly. For example, if you start the game in SCREEN 11, quite a lot of the screen is truncated off the side. For a game like this, overscan isn't...
by The 8-Bit Guy
Fri Dec 22, 2023 7:09 pm
Forum: Games
Topic: Petscii Robots Version 2.0
Replies: 3
Views: 23572

Petscii Robots Version 2.0

Attack of the Petscii Robots has been totally reworked for the Commander X16. The original version was written while the hardware was still in development, and we didn't really have many of the proper tools for creating art or music that we do now. Also many of the kernal calls were not finished and...
by The 8-Bit Guy
Sun Dec 10, 2023 3:41 pm
Forum: Games
Topic: Planet X16
Replies: 11
Views: 23413

Planet X16

planetx16 title.png Planet X16 is finally ready. If using this in the emulator, BE SURE to capture the mouse by pressing CONTROL-M, otherwise the game will be hard to control. Instructions are included as both an ASCII file for your modern PC and a PETSCII file that can be viewed with the built-in ...
by The 8-Bit Guy
Mon Oct 30, 2023 4:26 pm
Forum: Games
Topic: HANGMAN. 1.0 FINAL RELEASE
Replies: 17
Views: 61820

Re: HANGMAN. Now in BETA.

I get a ?STRING TOO LONG ERROR IN 380 when I try it.

Also, is there no way to skip the intro?
by The 8-Bit Guy
Fri Oct 13, 2023 10:20 pm
Forum: Demoscene
Topic: Bad Apple
Replies: 19
Views: 11580

Re: Bad Apple

Well, I just tried this and unfortunately, it doesn't work on composite mode. Hopefully the code can be updated so it doesn't mess with that register. But I hooked up a VGA monitor and saw that it worked. Are there any other examples of this I could show in the next update video that have a bit more...
by The 8-Bit Guy
Mon Aug 07, 2023 12:35 am
Forum: CX16 General Chat
Topic: Thoughts on retaining the 65C02 all the way to phase 3?
Replies: 4
Views: 7007

Re: Thoughts on retaining the 65C02 all the way to phase 3?

Phase 3 is going to be all about cost reduction. If having a real 6502 is important to you, I'd recommend just sticking with a phase 1 or 2 board, which should have a real one. Those boards aren't being replaced by the later one. They aren't going away.
by The 8-Bit Guy
Sun Aug 06, 2023 3:30 pm
Forum: Programming
Topic: Improved BASIC editing on X16
Replies: 13
Views: 8931

Re: Improved BASIC editing on X16

Well, this is part of the way to what I want. I want us to eventually be able to edit in the text editor. Then have another program in ROM that can tokenize that to BASIC. Once we get this function working, we can ask Stefan to add a command in the editor that will launch the tokenizer.
by The 8-Bit Guy
Tue Feb 28, 2023 5:53 pm
Forum: Games
Topic: TETRADS
Replies: 0
Views: 5534

TETRADS

Tetrads is a clone of a popular falling brick style game.  So you'll know how to play it.  This version has an amazing soundtrack, which changes tunes every 40 lines cleared.  There's a total of 5 unique songs which were designed specifically for the X16's combination of FM and PSG.  The backgrounds...
by The 8-Bit Guy
Thu Feb 02, 2023 1:37 am
Forum: Games
Topic: Xixit
Replies: 26
Views: 21004

Re: Xixit

The keyboard/gamepad select is most likely an emulator issue. The game tries to detect when using the gamepad and automatically select it, thus avoiding the issue where people walk up to the machine being demonstrated and the gamepad appears to not do anything. It works fine on the real hardware.
by The 8-Bit Guy
Mon Jan 30, 2023 12:57 am
Forum: Games
Topic: Xixit
Replies: 26
Views: 21004

Re: Xixit

Hi everyone! Great work, congratulations David, totally awesome, I've been playing it often the last three days on the X16 emulator. I noticed that sometimes a tile that is not connected with the others (and shouldn't disapear) will explode. Is that a bug? Somebody else had this experience? I've se...