Search found 140 matches

by Snickers11001001
Sun Jun 19, 2022 8:10 pm
Forum:
Topic: Working on getting my programs updated for r41...
Replies: 2
Views: 1179

Working on getting my programs updated for r41...

I feel like I need to update the couple programs I updated.   But being away from the forums during all the flurry of recent updates, I seem to have missed a lot.  So far, I know SCREEN has changed in terms of what modes are available and how they default.  Also, TI$ seems to be broken or changed i...
by Snickers11001001
Wed May 11, 2022 7:41 am
Forum: Lounge
Topic:
Replies: -1
Views:

Does anyone know how to improve drawing speed of this implemented Basic (originally C128) code?

Ed, Completely unnecessary as the program stands now.... you're right!    I think that was probably a leftover from playing with an alternative way of doing the IF/THEN branch I had toyed with briefly and I just never pulled it back out; and then got it stuck in my head that it was something I had ...
by Snickers11001001
Wed May 11, 2022 2:52 am
Forum: Lounge
Topic:
Replies: -1
Views:

Does anyone know how to improve drawing speed of this implemented Basic (originally C128) code?

Opaque,   Try this... 0 ti$="000000"<br /> 1 dimx,i,y,e,c:l=-0.001:m=150:n=80:dim m(255),d(141):graphic1,1:a=cos(.785)<br /> 2 fori=1to141:x=i-70:d(i)=x*x:next<br /> 3 foro=1tomstep5:e=a*o:i=o-70:c=i*i:fori=1to141:x=i+e:y=e+n*exp(l*(c+d(i)))<br /> 4 ify>=m(x)thenm(x)=y:draw1,x,abs(y-m):next:next:go...
by Snickers11001001
Tue May 10, 2022 7:30 am
Forum: Lounge
Topic:
Replies: -1
Views:

Does anyone know how to improve drawing speed of this implemented Basic (originally C128) code?

Its not the "drawing speed" per se  -- VERA is extremely fast, and the BASIC PSET command is already a pretty fast pipe into VERA's api.   No, its the math, parsing, and variable stores/fetches that are the speed road blocks here. The "EXP" function is especially nasty.   Implementing a polynomial ...
by Snickers11001001
Mon Mar 07, 2022 2:23 am
Forum: Introductions
Topic: BASIC: Converting/Optimizing a simple BASIC program from another Commodore platform to the X16...
Replies: 29
Views: 16665

BASIC: Converting/Optimizing a simple BASIC program from another Commodore platform to the X16...

<strong>FRACTAL BOOGALOO, continued...</strong> Sorry for the delay, but I suddenly have a lot more personal things going on unexpectedly.   I will write this up with some detail later, but it will most probably be several weeks at the very least.  Since I have a few minutes now, I wanted to at lea...
by Snickers11001001
Fri Mar 04, 2022 10:59 pm
Forum: CX16 Hardware Support
Topic: I want something in between an interpreter and a pile of sscanf's.
Replies: 3
Views: 1447

I want something in between an interpreter and a pile of sscanf's.

I seem to remember that The old C64 'type-in' word processor called Speedscript had something neat in the source code, which it treated as akin to the "ON GOTO" in BASIC, only implemented in assembler.   It used a command table to manage a count (e.g., found the key pressed on the 5th try so '5' is...
by Snickers11001001
Mon Feb 28, 2022 4:09 am
Forum: Introductions
Topic: BASIC: Converting/Optimizing a simple BASIC program from another Commodore platform to the X16...
Replies: 29
Views: 16665

BASIC: Converting/Optimizing a simple BASIC program from another Commodore platform to the X16...

<strong>Fractal Boogaloo writeup:     </strong> <strong>A.  Cogitating and understanding. </strong>                    NOTE:    I was going to stick in an aside about floating point precision here, but I think it will fit better later in the write up when I hopefully get to the end of the optimizat...
by Snickers11001001
Sat Feb 26, 2022 12:30 am
Forum: Official Announcements
Topic: It's time for a decision...
Replies: 38
Views: 12334

It's time for a decision...

I generally think the community is the people, not the window dressing.   But... It seems to me the site will survive under either forum software platform IF (and only) the project itself gets off the dime at some reasonable point in the future.   A lot of that depends on how much static the X16 ec...
by Snickers11001001
Fri Feb 25, 2022 1:22 am
Forum: Introductions
Topic: BASIC: Converting/Optimizing a simple BASIC program from another Commodore platform to the X16...
Replies: 29
Views: 16665

BASIC: Converting/Optimizing a simple BASIC program from another Commodore platform to the X16...

<strong>OPTIMIZING A SIMPLE PROGRAM PART TWO: 'FRACTAL BOOGALOO....'</strong> This is a continuation of a discussion started in Software Library chat by SlithyMatt when he uploaded his neat BASIC routine that outputs an extreme zoom-in onto a portion of the Mandelbrot fractal, with a 256 color disp...
by Snickers11001001
Thu Feb 24, 2022 1:56 pm
Forum: Video/Podcast talk
Topic: New demo uploaded: Fancy Mandelbrot Set Zoomed Plot
Replies: 12
Views: 3793

New demo uploaded: Fancy Mandelbrot Set Zoomed Plot

Hey, folks.  I haven't had time to play with X16 stuff the last few months for a variety of reasons.    Better late than never, I am finally getting around to trying my hand at optimizing this neat little demo.   I have Matt's original version running now to see exactly how long it takes for a full...