Search found 117 matches
- Sun Mar 30, 2025 5:03 pm
- Forum: CX16 General Chat
- Topic: FAQ Update for Gen-2 aka "CX16GS" system
- Replies: 69
- Views: 26805
Re: FAQ Update for Gen-2 aka "CX16GS" system
Well, the good news is that we have at least a year for the team to sort that matter out. The bad news is that Mr. Murray has two different YouTube channels to manage and produce content for and an arcade to work at during its usual hours, and several of his crew have similar commitments on their re...
- Thu Mar 27, 2025 2:02 am
- Forum: CX16 General Chat
- Topic: FAQ Update for Gen-2 aka "CX16GS" system
- Replies: 69
- Views: 26805
Re: FAQ Update for Gen-2 aka "CX16GS" system
But yeah I just fail to see what 16MB will be used for... Amigas and Apple2GS's had only like 512KB-1MB and had full GUI desktops and did video and all sorts of stuff. Well, for a GUI, I keep finding myself recommending ConTiki . It's fully functional, has already been ported to five different 6502...
- Tue Mar 25, 2025 1:44 am
- Forum: CX16 General Chat
- Topic: FAQ Update for Gen-2 aka "CX16GS" system
- Replies: 69
- Views: 26805
Re: FAQ Update for Gen-2 aka "CX16GS" system
Consider that the Commodore 64 happened two and a half years after the VIC-20. The 128 happened three years after the 64. The original Apple II likewise was followed up by the II+, IIe/IIc, and IIGS at three year intervals. This upcoming Commander X16 GS, once it happens, will come out four years, a...
- Tue Mar 25, 2025 1:01 am
- Forum: CX16 General Chat
- Topic: Case (3D Printed)
- Replies: 19
- Views: 3106
Re: Case (3D Printed)
Hypothetically, If I were ever get a Phase 1 case and stick into a keyboard console form factor, It would resemble the Apple IIe+/10th Anniversary Edition case, with all supportable function keys, a number pad, enough vertical interior space to accommodate all four expansion slots at full height, an...
- Tue Sep 17, 2024 9:40 pm
- Forum: CX16 General Chat
- Topic: Open source SNES controller PCB
- Replies: 3
- Views: 5767
Re: Open source SNES controller PCB
Hmm... How hard would it be to go from this to replicating the functionality of the likes of, say, the Super Advantage or the Super NES Mouse? Obviously, the Super Scope 6 and/or the Lethal Enforcers light gun would be bridges too far without a return to variable output monitor tech, but if one can ...
- Tue Sep 17, 2024 9:23 pm
- Forum: Works In-Progress Discussion
- Topic: Another World (Out of this World) port for the CX16
- Replies: 21
- Views: 26901
Re: Another World (Out of this World) port for the CX16
I realize this may be too late in the cycle for this game, but it might be of use if you go on to try to port Flashback or Heart of the Alien , but perhaps there could be a way to selectively implement the FX Triangle Rasterization mode. What I mean is invoking it for areas when/where clipping is no...
- Mon Aug 19, 2024 9:21 pm
- Forum: CX16 General Chat
- Topic: Cheat Sheet.
- Replies: 2
- Views: 2607
Re: Cheat Sheet
Pretty good. Just please remember that VERA has a completely different memory map for the purpose of PEEKs and POKEs, you need to take into account the HIMEM and ROM/Expansion memory tranches, and Commander X16 BASIC includes extra reserved words and syntax for things like Sprite Calls, making new Y...
- Tue May 21, 2024 4:55 am
- Forum: CX16 General Chat
- Topic: A plea to the dev team
- Replies: 33
- Views: 22615
Re: A plea to the dev team
There are actually at least five different sets of programming tutorials for the Commander X16 on YouTube. The real problem is that, with the exception of someone working with his own hand-built C compiler which doesn't support two parallax tile fields, none of the tutorials was made (or updated) si...
- Sun Apr 14, 2024 1:15 pm
- Forum: CX16 General Chat
- Topic: X16 "Official" Artwork Reveal // Win an X16
- Replies: 6
- Views: 5230
Re: X16 "Official" Artwork Reveal // Win an X16
When I get all six numbers and the Power Ball, I plan to somehow bring the Nintendo SA-1 back into production. Yes, it's a surface mounted 100 pin package chip that will in no way fit the Commander X16 CPU DIP socket, and putting it on an expansion card means crowding out something else potentially ...
- Sun Apr 14, 2024 10:42 am
- Forum: CX16 General Chat
- Topic: X16 "Official" Artwork Reveal // Win an X16
- Replies: 6
- Views: 5230
Re: X16 "Official" Artwork Reveal // Win an X16
My biggest problem with the official case design that can be divorced from the motherboard layout itself is that there is no room for full height expansion cards and no true backplane for them either. It's like somehow stuffing an Apple IIe or BBC Master motherboard into the case of a Bandai RX-78-2...