Search found 9 matches

by Cunnah
Sun Mar 21, 2021 12:24 pm
Forum: CX16 Hardware Support
Topic: What got you in retrocomputing?
Replies: 24
Views: 7090

What got you in retrocomputing?

My first computer was a retro computer... not because I wanted a retro computer but it was what my dad picked up from a car boot when I was young a green screen amstrad CPC 464 bought second hand in the 90s. Recently I found out that the computer was about as old as I was although I think at that t...
by Cunnah
Thu Mar 18, 2021 3:11 pm
Forum: Video/Podcast talk
Topic: Vertical smooth scrolling with generated tiles ...
Replies: 22
Views: 5734

Vertical smooth scrolling with generated tiles ...


Cool was just wondering if your using a hash or not ? look forward to reading your solution.

by Cunnah
Thu Mar 18, 2021 12:36 pm
Forum: Video/Podcast talk
Topic: Vertical smooth scrolling with generated tiles ...
Replies: 22
Views: 5734

Vertical smooth scrolling with generated tiles ...


How are you generating the psudo randomness for this?

by Cunnah
Wed Mar 17, 2021 1:07 pm
Forum: Video/Podcast talk
Topic: New demo uploaded: Wolfenstein 3D - raycasting demo with textures
Replies: 103
Views: 42176

New demo uploaded: Wolfenstein 3D - raycasting demo with textures


Looks great! 



I'm curious if you are doing any culling when you render out the world?

by Cunnah
Sun Mar 07, 2021 7:34 pm
Forum: Video/Podcast talk
Topic: New demo uploaded: Parallax Demo
Replies: 0
Views: 624

New demo uploaded: Parallax Demo

<div class='ipsAreaBackground_light ipsPad'> <h3 class='ipsType_sectionHead'>Parallax Demo</h3> <a href="https://www.commanderx16.com/forum/index.php?/files/file/160-parallax-demo/" class='ipsButton ipsButton_primary ipsButton_fullWidth ipsButton_small'> View File </a> <hr class='ipsHr'> <div class...
by Cunnah
Sun Mar 07, 2021 7:34 pm
Forum: Demoscene
Topic: Parallax Demo
Replies: 0
Views: 463

Parallax Demo

by Cunnah
Wed Mar 03, 2021 2:24 pm
Forum:
Topic: Speed of later models
Replies: 22
Views: 6419

Speed of later models

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by Cunnah
Wed Mar 03, 2021 10:20 am
Forum:
Topic: Speed of later models
Replies: 22
Views: 6419

Speed of later models

Not had much input into these things but it seems that at the very least the phase 2 and 3 versions should have the same speed (if not all of them). If you don't you end up with the issue that the original systems had which is that when making software you will always end up aiming for the lowest c...
by Cunnah
Thu Feb 11, 2021 3:43 pm
Forum: CX16 General Chat
Topic: Hello from Wales
Replies: 0
Views: 650

Hello from Wales

Hi, Not much to say. I've dabbled in coding in unity (c#) and way back in the mists of time took a college course in coding mostly in VB and Delphi. I have a love of old retro games and have also recently taken up mapping for quake. I also have an interest in rogue likes so looking into what it wou...