Search found 9 matches
- Sun Mar 21, 2021 12:24 pm
- Forum: CX16 Hardware Support
- Topic: What got you in retrocomputing?
- Replies: 24
- Views: 7090
What got you in retrocomputing?
My first computer was a retro computer... not because I wanted a retro computer but it was what my dad picked up from a car boot when I was young a green screen amstrad CPC 464 bought second hand in the 90s. Recently I found out that the computer was about as old as I was although I think at that t...
- Thu Mar 18, 2021 3:11 pm
- Forum: Video/Podcast talk
- Topic: Vertical smooth scrolling with generated tiles ...
- Replies: 22
- Views: 5734
Vertical smooth scrolling with generated tiles ...
Cool was just wondering if your using a hash or not ? look forward to reading your solution.
- Thu Mar 18, 2021 12:36 pm
- Forum: Video/Podcast talk
- Topic: Vertical smooth scrolling with generated tiles ...
- Replies: 22
- Views: 5734
Vertical smooth scrolling with generated tiles ...
How are you generating the psudo randomness for this?
- Wed Mar 17, 2021 1:07 pm
- Forum: Video/Podcast talk
- Topic: New demo uploaded: Wolfenstein 3D - raycasting demo with textures
- Replies: 103
- Views: 42176
New demo uploaded: Wolfenstein 3D - raycasting demo with textures
Looks great!
I'm curious if you are doing any culling when you render out the world?
- Sun Mar 07, 2021 7:34 pm
- Forum: Video/Podcast talk
- Topic: New demo uploaded: Parallax Demo
- Replies: 0
- Views: 624
New demo uploaded: Parallax Demo
<div class='ipsAreaBackground_light ipsPad'> <h3 class='ipsType_sectionHead'>Parallax Demo</h3> <a href="https://www.commanderx16.com/forum/index.php?/files/file/160-parallax-demo/" class='ipsButton ipsButton_primary ipsButton_fullWidth ipsButton_small'> View File </a> <hr class='ipsHr'> <div class...
- Sun Mar 07, 2021 7:34 pm
- Forum: Demoscene
- Topic: Parallax Demo
- Replies: 0
- Views: 463
- Wed Mar 03, 2021 2:24 pm
- Forum:
- Topic: Speed of later models
- Replies: 22
- Views: 6419
Speed of later models
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- Wed Mar 03, 2021 10:20 am
- Forum:
- Topic: Speed of later models
- Replies: 22
- Views: 6419
Speed of later models
Not had much input into these things but it seems that at the very least the phase 2 and 3 versions should have the same speed (if not all of them). If you don't you end up with the issue that the original systems had which is that when making software you will always end up aiming for the lowest c...
- Thu Feb 11, 2021 3:43 pm
- Forum: CX16 General Chat
- Topic: Hello from Wales
- Replies: 0
- Views: 650
Hello from Wales
Hi, Not much to say. I've dabbled in coding in unity (c#) and way back in the mists of time took a college course in coding mostly in VB and Delphi. I have a love of old retro games and have also recently taken up mapping for quake. I also have an interest in rogue likes so looking into what it wou...