Search found 6 matches

by delMar
Sat Jan 28, 2023 12:21 am
Forum: Programming
Topic: TI and TI$ Basic Variables
Replies: 4
Views: 2587

Re: TI and TI$ Basic Variables

Thanks for your answers, that helps :-)
by delMar
Wed Jan 25, 2023 7:30 am
Forum: Programming
Topic: TI and TI$ Basic Variables
Replies: 4
Views: 2587

TI and TI$ Basic Variables

On the C64 and C128, TI$ contains seconds in the form of a 6-character long string. So, it's value changes every second. Setting this variable to "000000" also resets TI to Zero On the X16's R41 emulator, TI$ is always "000000". Is this emulator behavior, or will this also be the...
by delMar
Tue Jan 24, 2023 6:05 am
Forum: Programming
Topic: Fancy a BASIC compiler?
Replies: 11
Views: 10780

Re: Fancy a BASIC compiler?

Something comparable to Blitz64 or Blitz128 would be great. In comparison, compiled Basic7 running with 2 MHz on the c128 equals interpreted Basic v2 running on the X16. Compiled code on the X16 would probably equal interpreted code on the Mega65. In my current project I‘m doing regular comparisons....
by delMar
Mon Jan 23, 2023 3:33 pm
Forum: CX16 General Chat
Topic: The Guild (2002) rewrite in Basic
Replies: 0
Views: 2418

The Guild (2002) rewrite in Basic

Hi I‘m in the process if rewriting a medieval trading simulation from the Windows XP era to Commodore Basic: „Europa 1400: The Guild“ A very traditional german trading simulation, I‘m not sure about the international popularity of this genre. I‘m documenting my progress in this YouTube channel: Die ...
by delMar
Sun Oct 10, 2021 8:41 pm
Forum: Official Announcements
Topic: Change of product direction, good and bad news!
Replies: 772
Views: 314349

Change of product direction, good and bad news!

<em><strong>I suggest you release the X8, and call it X16.</strong></em><br /> Because you guys have been working for years on this and proven how serious you are about this.<br /> Now, I'd like to see, how serious this community really is about this project.<br /> Is the community able to leverage...