Search found 3 matches

by 10?CHR$(147)
Sun Aug 06, 2023 12:32 am
Forum: Programming
Topic: CX16 Programming and Coding in C Guide/Tutorial
Replies: 13
Views: 12285

Re: CX16 Programming and Coding in C Guide/Tutorial

Hi, I'm running the score code sample in Chapter 19 and it appears to be reading HIGH.BIN properly but not saving. Any thoughts? 2023-08-05.png The only change I made to the code was to add the following line after the cbm_k_save call to see if there was an error code. printf("cbm_k_readst() = ...
by 10?CHR$(147)
Fri Jun 30, 2023 2:19 am
Forum: Programming
Topic: CX16 Programming and Coding in C Guide/Tutorial
Replies: 13
Views: 12285

Re: CX16 Programming and Coding in C Guide/Tutorial

Thanks I think I'll try and work my game down to under 32kb and move more of it into resource files.
by 10?CHR$(147)
Mon Jun 26, 2023 3:36 am
Forum: Programming
Topic: CX16 Programming and Coding in C Guide/Tutorial
Replies: 13
Views: 12285

Re: CX16 Programming and Coding in C Guide/Tutorial

Great tutorials, thanks for putting this together. I found the pages on setup and banked memory helpful. I have a game that I have working on the C64 and the .prg is 37,210 bytes which is well under the 40Kb limit of the X16 even with the 1K loss to kernal functions and others. The C128 version is 3...