Search found 13 matches

by Dr.J
Mon Mar 25, 2024 2:12 am
Forum: Introductions
Topic: Hello from the Frozen North
Replies: 12
Views: 39093

Re: Hello from the Frozen North

I'm guessing it's the only state whose name has one syllable. That's definitely one of the valid possibilities. In the service of preserving anonymity (the Internet being the Internet), I will neither confirm nor deny any guesses -- that it's one of the states farther north than the southern tip of...
by Dr.J
Sat Feb 24, 2024 2:12 pm
Forum: Introductions
Topic: Hello from the Frozen North
Replies: 12
Views: 39093

Re: Hello from the Frozen North

Looks quite beautiful, though I'd be worried about hurricanes. (;・∀ ・) Looks about as different as could be from where I live, in terms of both climate and geography. Where I live is cold, with forests, hills, and mountains, which is just how I like it (though the long winters can get a little tires...
by Dr.J
Sat Feb 24, 2024 2:40 am
Forum: Introductions
Topic: Hello from the Frozen North
Replies: 12
Views: 39093

Re: Hello from the Frozen North

I like a bit of mystery. :)

I'm in the continental US, but one of the northernmost parts thereof. There are actually several states that are farther north than part of Canada. I'm in one of those. :P
by Dr.J
Sat Feb 24, 2024 2:00 am
Forum: Introductions
Topic: Hello from the Frozen North
Replies: 12
Views: 39093

Re: Hello from the Frozen North

Farther north than a chunk of Canada.
by Dr.J
Thu Feb 22, 2024 3:13 pm
Forum: Introductions
Topic: Hello from the Frozen North
Replies: 12
Views: 39093

Re: Hello from the Frozen North

Thanks Voidstar, as it happens, I've already managed to create a custom cc65 graphics library for the X16 and hope to start making some games with it soon :)

At drjstudio.com/cx16.html
by Dr.J
Wed Feb 07, 2024 10:25 pm
Forum: Libraries and Examples
Topic: Graphics Library for CX16 C cc65 Projects
Replies: 4
Views: 2569

Re: Graphics Library for CX16 C cc65 Projects

Although, in the event that I do get the time to add BMX support in the near future, does somebody have:

-An example of a BMX image
-And a screenshot of what it should look like when rendered on the CX16

That'd help a lot for testing purposes to make sure I implemented the spec correctly.

-Dr.J
by Dr.J
Wed Feb 07, 2024 10:04 pm
Forum: Libraries and Examples
Topic: Graphics Library for CX16 C cc65 Projects
Replies: 4
Views: 2569

Re: Graphics Library for CX16 C cc65 Projects

Thanks, I'll give it a look! I might be pretty slow to integrate it though, because I'm getting pretty impatient to start working on my own games :D But of course it's an open-source project, so if anyone wants to add BMX integration to the library and open a PR they're more than welcome to :P -Dr.J
by Dr.J
Tue Feb 06, 2024 11:56 pm
Forum: Games
Topic: Warlock's Dungeon - 1.1 Official Release - A Gauntlet-like
Replies: 42
Views: 15575

Re: Warlock's Dungeon (Alpha V1) - A Gauntlet-like for the CX16

This looks sweet as heck!

I'm gonna have to do an LP of it :D

-Dr.J
by Dr.J
Tue Feb 06, 2024 11:34 pm
Forum: Libraries and Examples
Topic: Graphics Library for CX16 C cc65 Projects
Replies: 4
Views: 2569

Graphics Library for CX16 C cc65 Projects

I'm happy to announce the release of the first version of my Xist16 graphics library for C projects on the Commander X16 using the cc65 compiler! It has built-in functions for: * Loading and managing graphics * Animated sprites * Animated tiles * Text-drawing functions * Built-in PRNG that's fast, w...
by Dr.J
Tue Jan 16, 2024 9:37 pm
Forum: Works In-Progress Discussion
Topic: C Graphics Library for the X16
Replies: 3
Views: 20402

Re: C Graphics Library for the X16

JimmyDansbo wrote: Mon Jan 15, 2024 8:43 am I am looking forward to following your videos.

As far as I know, the zsound is no longer actively maintained. I would like to point you to the zsmkit by MooingLemur instead - https://github.com/mooinglemur/zsmkit
Thanks for the heads up, I will certainly give it a look!