Excellent VERA tiles explanation
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Post guides, tutorials, and other instructional content here.
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Excellent VERA tiles explanation
I was looking on the interwebz(tm) for an 8x8 4bpp font to use in a project, and came across this page.
https://www.8bitcoding.com/p/tiles-in-assembly-i-basics.html
It's one of the better explanations I've seen for anyone new to this. Unfortunately, the VRAM addresses in the explanation and accompanying code are out-of-date for R41, but if you can just imagine the MAPBASE being $1:B000 and the TILEBASE of the default font being $1:F000 instead of the values used in the tutorial, it should be most helpful to anyone wanting to get their feet wet in VERA programming.
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- DusanStrakl
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Excellent VERA tiles explanation
Thanks for the compliments guys. I have been absent from this forum for a while but now I see the Commander X16 project is switching to higher gear so I will plan time to update all my tutorials and games.