FlappyX16 is a complete port of the original 2013 iOS Flappy Bird game by .GEARS Studios, using my own assets from scratch.
While the main reason I made this game was to get experience in C programming for X16 using a real multi-file Makefile project, I also wanted to produce a completely finished, polished game for the X16 community to enjoy. I've learned a lot about using the various subsystems of the Commander X16.
Features:
Four selectible difficulty levels of play
Fun, addictive gameplay - Always "just one more" point to earn
Keyboard and joystick support
FM sound effects
Bright 4bpp graphics
Secret "Dark Souls" difficulty level
I have not yet tested the final version using SD card images, and will update the download file if I need to patch the game. Also, my project support R39 but I have not built that against the latest versions of the master repo on Github. I will upload an R39-compatible version once I update my copy of R39 and test the build.
I've really enjoyed making this game, and I hope the community enjoys playing it. It's a VERY addictive game. Trust me, I've spent HOURS just playing it when I should be adding features / fixing up my code
All core features implemented.
All user experience polishing complete.
Selectable difficulty.