HANGMAN thread continues in GAMES.

Talk about your programs in progress. Discuss how to implement features, etc.
Forum rules
This section is for testing Commander X16 programs and programs related to the CX16 for other platforms (compilers, data conversion tools, etc.)

Feel free to post works in progress, test builds, prototypes, and tech demos.

Finished works go in the Downloads category. Don't forget to add a hashtag (#) and the version number your program was meant to run on. (ie: #R41).
kelli217
Posts: 531
Joined: Sun Jul 05, 2020 11:27 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by kelli217 »

My thought is that I don’t care about most stuff; I’m compulsive about it for my OWN part, won a local spelling bee back in my youth, but in other people’s communication I just want clarity and only care about misspellings when they cause ambiguity.

On the other hand, in a game where the objective is to spell things, you don’t want to leave the impression that some of the puzzles might contain misspellings; that’s just frustrating to the user. And so you’re going to want to be careful about it in the user interface. Comments in the source code can be in one of the many international pidgin dialects of English for all I care but the user-facing stuff needs to be correct.
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

WORD UPDATE

Post by ahenry3068 »

No code right now. But copy this file over HWORDS3.DAT in the WORDS folder under HANGMAN.
HWORDS3.zip
(720 Bytes) Downloaded 1075 times
I have this up to 30 words now. Previously much less. Should cut down on some of the duplicate words in the game.
voidstar
Posts: 491
Joined: Thu Apr 15, 2021 8:05 am

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by voidstar »

ahenry3068:

- maybe a reminder after the intro music, you need to tap a key to continue?

- I picked the Drawing Demo and it started drawing, but crashed to the monitor around after drawing the grass


The clicks during typing your name and such is neat:) I recall that effect in one of your other demos.
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by ahenry3068 »

I didn't crash to the monitor, the drawing demo was working for me. I'll check on hardware when I get home. I did have a really odd intermittent bug where the sun was being drawn incorrectly. Did anything draw at all before it crashed ?
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by ahenry3068 »

Make sure you BVSAVE700.BIN there. Thats probably whats causing the crash. Thats the assembly routine that does the screen save.
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by ahenry3068 »

Just verified that the proper BVSAVE700.BIN is in the folder. I don't think I've tested that feature on hardware yet.


*** LEAVING THIS FOR HISTORY'S SAKE, I CHECKED BUT.... I WAS WRONG ***
Last edited by ahenry3068 on Sat Oct 28, 2023 11:40 pm, edited 1 time in total.
voidstar
Posts: 491
Joined: Thu Apr 15, 2021 8:05 am

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by voidstar »

Try the R45 emulator. Happened to me on both R45 emu and R45 on h/w. (can't imagine what would be different related to this between R44/R45)

Confirmed all files in same folder. Do have everything in a sub folder (i.e. @CD:/HANGMAN), not all in the root (noted in case any assumption about loading from root instead of CWD?)

After the crash, confirmed HANGDB.DAT is 0KB (instead of 75KB or so as in the original zip)
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by ahenry3068 »

I'm going to confirm I've got the correct BVSAVE700.BIN file again.
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by ahenry3068 »

Ok I downloaded my own archive and took out the BVSAVE700.BIN and diff'd it with the one I know works here.
seems to be identical.



*** THIS IS WHERE I DID A COMPLETE, JUST COMPLETE Geek,Nerd, Full of Myself. F... U.. (p). ***


I did do the download and I did copy a file over from my R45/BASIC folder. But I was actually comparing the wrong one to the wrong one !!!!!!!!!!!!!!!!!.
Last edited by ahenry3068 on Sat Oct 28, 2023 11:26 pm, edited 1 time in total.
User avatar
ahenry3068
Posts: 1132
Joined: Tue Apr 04, 2023 9:57 pm

Re: HANGMAN. Now Playable !!(Current is last post in this thread)

Post by ahenry3068 »

I'm going to update my hardware now and try again.




The one good thing that came out of my stupid mistake... I was finally sufficiently motivated to update my Hardware. :) :)
Last edited by ahenry3068 on Sat Oct 28, 2023 11:29 pm, edited 1 time in total.
Post Reply