X16 SD-card image "launch title" software

Chat about anything CX16 related that doesn't fit elsewhere
kelli217
Posts: 521
Joined: Sun Jul 05, 2020 11:27 pm

Re: Call for X16 "launch title" software - WEEK #8 of 8

Post by kelli217 »

SD-card extender: (I actually got a few of these, and chained them together such that the X16 SD reader ended up right next to my PC)
You know that's really not recommended, right? :P
voidstar
Posts: 448
Joined: Thu Apr 15, 2021 8:05 am

Re: X16 SD-card image "launch title" software

Post by voidstar »

That's how I roll. I tend to void warranties on Day 1.

I wouldn't chain too many big power AC extensions. But a couple little low power DC-electron-flow-facilitators, sure!
voidstar
Posts: 448
Joined: Thu Apr 15, 2021 8:05 am

Re: X16 SD-card image "launch title" software

Post by voidstar »

Last update noted here:

viewtopic.php?p=30790

Note that this was proposed content to highlight capabilities of the X16. The final media will be packaged with the delivered X16 systems.
Screech
Posts: 7
Joined: Fri Jan 01, 2021 5:35 pm

Re: X16 SD-card image "launch title" software

Post by Screech »

I noticed some minor bugs in the labyrinth.prg game in the launch title software. I have a version where I've fixed them all and made a few quality of life enhancements. Note that I haven't fixed any of the errors that would occur if you run it on a Commodore 64.

https://github.com/ariz3388/labyrinth2

is where I uploaded the .prg file.
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