Is anyone interested in seeing their symbol tables in the emulator? I made a fork of the x16-emulator where I used the objdump of llvm-mos to get the symbols to the debugger: https://github.com/Kobrasadetin/x16-emu ... bol-tables
I'm considering making a pull request of all or some of the features to the official repo if someone gets interested about this idea and wants to help make this thing a full feature. Of course there would be need to support some of the more popular languages then.
Symbol tables in the debugger
- StephenHorn
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Re: Symbol tables in the debugger
Well, Box16 doesn't support importing the symbol tables from llvm-mos yet. But I would totally accept a PR incorporating it, and if nobody is otherwise interested then there's still a non-zero chance I'll do it myself, based on the work in your fork. Assuming you're okay with that.
Developer for Box16, the other X16 emulator. (Box16 on GitHub)
I also accept pull requests for x16emu, the official X16 emulator. (x16-emulator on GitHub)
I also accept pull requests for x16emu, the official X16 emulator. (x16-emulator on GitHub)
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Re: Symbol tables in the debugger
Sure, I don't mind derivative works, this was something I wanted to do for the interest of my own projects, and if it in any way benefits the community, all the better.
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Re: Symbol tables in the debugger
Here's a Windows build for someone who wants to quickly try it out, compatible with r46 (just replace the exe and run with -symbols <symbol table file> command line option)
https://file.io/oxnxE6Tfm0RX
https://file.io/oxnxE6Tfm0RX