Hi from the land Down Under!

Come in and say hi. Let us know a little about you and where you heard about the Commander X16 or this forum.
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WauloK
Posts: 3
Joined: Tue Jan 21, 2025 2:18 am

Hi from the land Down Under!

Post by WauloK »

Hello. Aussie geek dev here.

I had a Commodore 64c back in the day and really enjoyed it. In fact, I just sold my recent C64c, Amiga 500, Gameboy and Gameboy Advance to raise some money to buy a Commander X16. I hope it's out soon. I have my order in, at least and am very excited. I already have a SNES controller and a Lazer3D case ready for it! :D

I've started learning coding for the CX16 and as such have created the start of a website at Suite16.au.
As I learn I'm posting tutorials there and eventually will have a free PDF book for people to learn from. It's more of a basic guide, less of a comprehensive book.
There's already quite a few tutorials on that site for programming the Commander X16 in Prog8. I've never used Prog8 before so this looked like a good language to start with. It's certainly interesting learning a new language on a new platform, but I hope some of the tutorials may be useful to people.

I have also started programming a game called "Tomb of Anneis". It's a puzzle game loosely based on a combination of Paganitzu and Boulderdash with elements of both and my own spin on things. I recently posted a partial screenshot on my BlueSky account:
https://bsky.app/profile/waulok.au/post/3lfz63i6vsc25

I've only been working on it on and off over the last few weeks so there's lots more to do, but I'm having fun at any rate.
I created a simple exporter for Tiled to export tile numbers for a tilemap after loading in a spritesheet. I'm using it for my level data, so others may find it useful: https://github.com/WauloK/Tiled-binary- ... -extension.

Well, thanks for reading and I hope to chat with you here and on the Discord. :)

Small sidebar: Is it possible to change my username to look like WauloK ? I did not know at signup this would be my in-forum name. Some BBs have a login username and a viewable one :D
Suite16.au - Commander X16 games and tutorials
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WauloK
Posts: 3
Joined: Tue Jan 21, 2025 2:18 am

Re: Hi from the land Down Under!

Post by WauloK »

Thanks for the username update! :)
Suite16.au - Commander X16 games and tutorials
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darvidanoar
Posts: 22
Joined: Wed Mar 22, 2023 7:53 pm
Location: Australia

Re: Hi from the land Down Under!

Post by darvidanoar »

Welcome. Another Aussie here.
I have had my X16 since January 2024 and I love it.
I haven't written any assembly since the early eighties and it definitely makes a nice change from corporate C# coding.
David aka BKD (Bee Keeper Dave)
GitHub: https://github.com/Darvidanoar/
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WauloK
Posts: 3
Joined: Tue Jan 21, 2025 2:18 am

Re: Hi from the land Down Under!

Post by WauloK »

Oh sweet! Aussie Aussie Aussie! :lol:

I first wrote Z80 Assembly for my Dick Smith VZ200 computer (and have made a few games for that platform in the last few years), then 6502 Assembly for my C=64. That was in the 80s-90s. I recently coded "Toxic Frenzy" for the Commodore 64 - a port of Oil Panic - in 6502 Assembly.

I wrote some Z80 code in the last few years for VZ200 games and a tool called the Multi-Platform Arcade Game Development system. I also wrote Z80 VZ200 code for the Turbo Rascal Syntax Error Pascal-like IDE. The games are on my personal Itch.io account.

My main job entails writing Regexes, Python, Lua and a bit of BASH :)
Suite16.au - Commander X16 games and tutorials
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