Hello from Dallas Texas!

Come in and say hi. Let us know a little about you and where you heard about the Commander X16 or this forum.
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rje
Posts: 1263
Joined: Mon Apr 27, 2020 10:00 pm
Location: Dallas Area

Hello from Dallas Texas!

Post by rje »


I'm Robert, and I'm picking up where I left off 35 years ago: writing clever BASIC with terrible graphics on a Commodore platform.  I'm an enterprise programmer by day, with a particular love for Perl and respect for Python, and a fair pile of programming experience.

The happy combination of (1) a machine that "speaks Commodore" plus (2) a real 80 column display plus (3) extremely wonderful sprite graphics... fires me up to try once again to write fun little games, tools, or something.

I'm typically a square peg with projects like the X16, with just enough knowledge to be dangerous, but not enough to be accomplished.


  • the KERNAL interests me, but I only have a little 6502 assembly experience


  • sprite programming interests me, so therefore does documentation on how to "do sprites" on the X16.




Most recently, I wrote a clever BASIC "Traveller Trader" program that uses about 38K of the 40K available to the X16, and has no graphics.  I've got a pull request on the X16-demo repo, and I'm always tinkering with the code.  There's lots of room for improvement.  The GC alone is a bit silly at 95% memory utilization.  I've been thinking about leveraging those RAM banks...

I am also writing bits of a sprite-heavy X16 game that involves some small neural networks and light biochemical simulations.... yes again in (clever) BASIC.  The graphics will be terrible, I promise, but at least there WILL be graphics.

Perifractic
Posts: 511
Joined: Sat Apr 25, 2020 4:53 pm

Hello from Dallas Texas!

Post by Perifractic »


Welcome Robert!

rje
Posts: 1263
Joined: Mon Apr 27, 2020 10:00 pm
Location: Dallas Area

Hello from Dallas Texas!

Post by rje »


Thank you!

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