Commander X16 ports of existing games and software

All aspects of programming on the Commander X16.
xanthrou
Posts: 165
Joined: Mon Jan 25, 2021 11:57 am

Commander X16 ports of existing games and software

Post by xanthrou »



7 hours ago, Kalvan said:




I have a wild, wacky suggestion.



While I do approve whole heartedly of the porting of classic arcade, console, and computer franchises like GradiusR-TypeBubble BobbleMule, and early SCUMM Engine LucasArts games, why not also have someone contact the likes of Starsoft, Yacht Club Games, and Humble Games to port modern retro "Pixel Art" games, like Shovel KnightThe Messenger (2018), Cyber ShadowSaviorAxion Verge and the like?  I am trying to imagine The Messenger with SID-like PSG sound exclusively for the Past and PCM and YM2151 audio added for the Future!.



And KAMIKO as well.

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desertfish
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Location: Netherlands

Commander X16 ports of existing games and software

Post by desertfish »


Oh man, it would be amazing to have SCUMM running on the Cx16 .  I was hooked when I discovered Maniac Mansion for the C64 as a kid.  And things only got worse with the Monkey Island series  ? .

OguzhanKuyubasi
Posts: 20
Joined: Wed Feb 03, 2021 4:47 pm

Commander X16 ports of existing games and software

Post by OguzhanKuyubasi »


What about a Street Fighter II Port for the Commander X16?

xanthrou
Posts: 165
Joined: Mon Jan 25, 2021 11:57 am

Commander X16 ports of existing games and software

Post by xanthrou »



11 hours ago, OguzhanKuyubasi said:




What about a Street Fighter II Port for the Commander X16?



 paulscottrobson  already replied that it would be a bit difficult, but doable.

OguzhanKuyubasi
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Joined: Wed Feb 03, 2021 4:47 pm

Commander X16 ports of existing games and software

Post by OguzhanKuyubasi »



17 hours ago, xanthrou said:




 paulscottrobson  already replied that it would be a bit difficult, but doable.



I made a Ryu Sprite with the Sprite Editor from @CX16UserSteveC what is available here.

Take a look of the Sprite.

1334591250_X16RyuSpriteinSpriteEditor.png.1119c91d6d14018ba84334489380f261.png

And that's the Original PNG file.

601196558_RyuSprite1.png.0976e9da269f93a252a9672460985c0c.png

I think I set the Color Palette a little bit wrong.

And I found out that the Emulator works on Windows XP.

xanthrou
Posts: 165
Joined: Mon Jan 25, 2021 11:57 am

Commander X16 ports of existing games and software

Post by xanthrou »



5 hours ago, OguzhanKuyubasi said:




I made a Ryu Sprite with the Sprite Editor from @CX16UserSteveC what is available here.



Take a look of the Sprite.



1334591250_X16RyuSpriteinSpriteEditor.png.1119c91d6d14018ba84334489380f261.png



And that's the Original PNG file.



601196558_RyuSprite1.png.0976e9da269f93a252a9672460985c0c.png



I think I set the Color Palette a little bit wrong.



And I found out that the Emulator works on Windows XP.



Nah, it's fine. Most people won't notice.

 

I'm honestly surprised that the emulator works on a 21 year-old operating system.

OguzhanKuyubasi
Posts: 20
Joined: Wed Feb 03, 2021 4:47 pm

Commander X16 ports of existing games and software

Post by OguzhanKuyubasi »



3 hours ago, xanthrou said:




I'm honestly surprised that the emulator works on a 21 year-old operating system.



I'm also surprised who I started the Emulator in Windows XP.

OguzhanKuyubasi
Posts: 20
Joined: Wed Feb 03, 2021 4:47 pm

Commander X16 ports of existing games and software

Post by OguzhanKuyubasi »


I can say that the Emulator is to slow on my Tablet-PC thats running Windows 10 32-Bit and that have a Intel Atom x64 Architecture build in and it is slow on my other PC.

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desertfish
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Commander X16 ports of existing games and software

Post by desertfish »


Intel Atom cpus are extremely slow compared to regular contemporary cpu's so it's not really surprising they can't run the emulator fast enough.

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JimmyDansbo
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Commander X16 ports of existing games and software

Post by JimmyDansbo »


On my Intel Core i7-8850H at 2.6 GHz the emulator runs at full speed with the occasional drop to 99%

Visit my Github repo
or my personal site with CX16/C64/6502 related information.
Feel free to contact me regarding any of my projects or even about meeting up somewhere near Denmark
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