Not sure if you've noticed but the code is available since a while. Link is in the original post.Johan Kårlin wrote: ↑Sun May 21, 2023 12:51 pm That’s not much. It will be interesting to take a look at the code when the game is finished.
Rock Runner
- desertfish
- Posts: 1097
- Joined: Tue Aug 25, 2020 8:27 pm
- Location: Netherlands
Re: Rock Runner
-
- Posts: 292
- Joined: Wed Jun 03, 2020 11:33 am
- Location: Kalmar, Sweden
Re: Rock Runner
No, I hadn't! It shows how prog8 makes it possible to write games effectively. Useful libraries, easy to write inline assembly. All I have done so far is pure assembler, but I will look to higher-level alternatives when I find the time. So this is interesting to take a look at.
- desertfish
- Posts: 1097
- Joined: Tue Aug 25, 2020 8:27 pm
- Location: Netherlands
Rock Runner version 1.0 released
I have updated the original post with version 1.0 of the game. It should be fully functional and playable.
Re: Rock Runner
EDIT: False alarm, I had a problem and I thought it was because of the emulator version, but it was because of my snap version of firefox
- desertfish
- Posts: 1097
- Joined: Tue Aug 25, 2020 8:27 pm
- Location: Netherlands
Version 1.1 uploaded
Updated the game in the top post with version 1.1
This contains several optimizations and some bugfixes.
However there is 1 potential game-breaking bug which is related to certain tile animations like explosions.
This can't be easily fixed without redesigning the way the game does tile animations, so it will take me a while to fix that. I really want to do this though because some levels cannot be finished currently.
This contains several optimizations and some bugfixes.
However there is 1 potential game-breaking bug which is related to certain tile animations like explosions.
This can't be easily fixed without redesigning the way the game does tile animations, so it will take me a while to fix that. I really want to do this though because some levels cannot be finished currently.
- desertfish
- Posts: 1097
- Joined: Tue Aug 25, 2020 8:27 pm
- Location: Netherlands
Re: Rock Runner
Updated the game in the first post with the most recent version.
A game breaking bug is fixed where you were sometimes unable to collect a diamond that appeared out of a butterfly explosion.
A game breaking bug is fixed where you were sometimes unable to collect a diamond that appeared out of a butterfly explosion.
Re: Rock Runner
Even if I'm not a die hard fan of Boulder Dash, this game gave me some pleasure. Great work!
- desertfish
- Posts: 1097
- Joined: Tue Aug 25, 2020 8:27 pm
- Location: Netherlands
Re: Rock Runner
I am glad you liked it!!
Did you run into any bugs while playing?
(Technically it's still in beta)
Did you run into any bugs while playing?
(Technically it's still in beta)
Re: Rock Runner
Not a lot. I need to play it again and see if I face bugs. I will report bugs as soon as I find one or more.desertfish wrote: ↑Thu Jul 18, 2024 6:19 pm I am glad you liked it!!
Did you run into any bugs while playing?
(Technically it's still in beta)
- desertfish
- Posts: 1097
- Joined: Tue Aug 25, 2020 8:27 pm
- Location: Netherlands
Re: Rock Runner
I know about 1 pretty large bug; tile animations of explosions may be shown incorrectly ("pillar of flames" problem).
Fixing this requires rewriting the whole animation system, which is why I've not yet started to fix it.
Fixing this requires rewriting the whole animation system, which is why I've not yet started to fix it.