New game uploaded: Rally Speedway

All aspects of programming on the Commander X16.
Johan Kårlin
Posts: 292
Joined: Wed Jun 03, 2020 11:33 am
Location: Kalmar, Sweden

New game uploaded: Rally Speedway

Post by Johan Kårlin »

To all who happen to test the game, welcome with your opinions. Should the speed alternatives be slower or maybe faster? Anything else?

I am thinking of making the curves narrower, not to make it harder but I have noticed that you don’t benefit from the extra “skidding space”. It would also reduce the number of building blocks (128x128 pixels) needed to build the tracks.
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desertfish
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Joined: Tue Aug 25, 2020 8:27 pm
Location: Netherlands

New game uploaded: Rally Speedway

Post by desertfish »


wow this looks impressive, have skidded around a bit in the in browser version but was struggling with the controls there.  Scrolling is awesomely done and the rotating race car looks cool as well with detailed rotation going on!

Johan Kårlin
Posts: 292
Joined: Wed Jun 03, 2020 11:33 am
Location: Kalmar, Sweden

New game uploaded: Rally Speedway

Post by Johan Kårlin »


Thanks for you encouraging words! I think it's harder to play with keyboard than a game controller. There are 17 car sprites but they were easily done by just rotating one horizontal drawn sprite in paint.net... The scrolling on the other hand is advanced. I use a 32x32 tilemap that I constantly change to create tracks that are 256x256 tiles : ).

Johan Kårlin
Posts: 292
Joined: Wed Jun 03, 2020 11:33 am
Location: Kalmar, Sweden

New game uploaded: Rally Speedway

Post by Johan Kårlin »


I am working on the very last things before releasing version 1.0. I wonder if there is some native English speaker that can spare a few minutes to check the language? [emoji846] It’s not much to check, a start screen, a menu with a leaderboard and a board presenting the result when a race is over. (I have noticed that the game can go directly to the menu when started with the web emulator, but there is a screen dump showing the start screen.)

Ender
Posts: 220
Joined: Sat May 09, 2020 9:32 pm

New game uploaded: Rally Speedway

Post by Ender »


Native English speaker here.  It looks OK to me, English-wise ?  The only comment I have is I've run in to a bug a couple times where I crash at the finish line, like it's treating it as if it were an obstacle.

Johan Kårlin
Posts: 292
Joined: Wed Jun 03, 2020 11:33 am
Location: Kalmar, Sweden

New game uploaded: Rally Speedway

Post by Johan Kårlin »

Thanks for having a look at the language and for telling me about the bug! Each tile belongs to a category - road, terrain, obstacle or finish line. I have probably categorized one of the finish line tiles wrong...
Johan Kårlin
Posts: 292
Joined: Wed Jun 03, 2020 11:33 am
Location: Kalmar, Sweden

New game uploaded: Rally Speedway

Post by Johan Kårlin »


Version 1.1 is released. Now there are other cars on the roads. Avoid them or you will lose valuable time! Music is also added with the help of ZSound. Thanks to @ZeroByte for this excellent tool!

As everyone can see the graphics are crappy (and the music is stolen from VGM Rips ...). If you are talented in making pixel art or music, maybe you are interested in helping me? I hope to make this a really good and polished game by the time the X16 is released : ).

Edmond D
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Joined: Thu Aug 19, 2021 1:42 am

New game uploaded: Rally Speedway

Post by Edmond D »


Has it been updated for the latest emulator? If  so the "Try it now button" needs to be disabled until the online emulator matches the build it was developed on.  

ZeroByte
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Joined: Wed Feb 10, 2021 2:40 pm

New game uploaded: Rally Speedway

Post by ZeroByte »


Thanks for the mention, @Johan Kårlin!

Johan Kårlin
Posts: 292
Joined: Wed Jun 03, 2020 11:33 am
Location: Kalmar, Sweden

New game uploaded: Rally Speedway

Post by Johan Kårlin »



On 9/6/2022 at 1:24 AM, Edmond D said:




Has it been updated for the latest emulator? If  so the "Try it now button" needs to be disabled until the online emulator matches the build it was developed on.  



It is indeed for r41. Good point, I have disabled the button.

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