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Commander X16 ports of existing games and software

Posted: Tue Feb 02, 2021 6:03 am
by xanthrou


7 hours ago, Kalvan said:




I have a wild, wacky suggestion.



While I do approve whole heartedly of the porting of classic arcade, console, and computer franchises like GradiusR-TypeBubble BobbleMule, and early SCUMM Engine LucasArts games, why not also have someone contact the likes of Starsoft, Yacht Club Games, and Humble Games to port modern retro "Pixel Art" games, like Shovel KnightThe Messenger (2018), Cyber ShadowSaviorAxion Verge and the like?  I am trying to imagine The Messenger with SID-like PSG sound exclusively for the Past and PCM and YM2151 audio added for the Future!.



And KAMIKO as well.


Commander X16 ports of existing games and software

Posted: Tue Feb 02, 2021 11:16 am
by desertfish

Oh man, it would be amazing to have SCUMM running on the Cx16 .  I was hooked when I discovered Maniac Mansion for the C64 as a kid.  And things only got worse with the Monkey Island series  ? .


Commander X16 ports of existing games and software

Posted: Sat Feb 06, 2021 7:01 pm
by OguzhanKuyubasi

What about a Street Fighter II Port for the Commander X16?


Commander X16 ports of existing games and software

Posted: Sun Feb 07, 2021 6:28 am
by xanthrou


11 hours ago, OguzhanKuyubasi said:




What about a Street Fighter II Port for the Commander X16?



 paulscottrobson  already replied that it would be a bit difficult, but doable.


Commander X16 ports of existing games and software

Posted: Sun Feb 07, 2021 11:12 pm
by OguzhanKuyubasi


17 hours ago, xanthrou said:




 paulscottrobson  already replied that it would be a bit difficult, but doable.



I made a Ryu Sprite with the Sprite Editor from @CX16UserSteveC what is available here.

Take a look of the Sprite.

1334591250_X16RyuSpriteinSpriteEditor.png.1119c91d6d14018ba84334489380f261.png

And that's the Original PNG file.

601196558_RyuSprite1.png.0976e9da269f93a252a9672460985c0c.png

I think I set the Color Palette a little bit wrong.

And I found out that the Emulator works on Windows XP.


Commander X16 ports of existing games and software

Posted: Mon Feb 08, 2021 5:07 am
by xanthrou


5 hours ago, OguzhanKuyubasi said:




I made a Ryu Sprite with the Sprite Editor from @CX16UserSteveC what is available here.



Take a look of the Sprite.



1334591250_X16RyuSpriteinSpriteEditor.png.1119c91d6d14018ba84334489380f261.png



And that's the Original PNG file.



601196558_RyuSprite1.png.0976e9da269f93a252a9672460985c0c.png



I think I set the Color Palette a little bit wrong.



And I found out that the Emulator works on Windows XP.



Nah, it's fine. Most people won't notice.

 

I'm honestly surprised that the emulator works on a 21 year-old operating system.


Commander X16 ports of existing games and software

Posted: Mon Feb 08, 2021 9:05 am
by OguzhanKuyubasi


3 hours ago, xanthrou said:




I'm honestly surprised that the emulator works on a 21 year-old operating system.



I'm also surprised who I started the Emulator in Windows XP.


Commander X16 ports of existing games and software

Posted: Mon Feb 08, 2021 10:09 am
by OguzhanKuyubasi

I can say that the Emulator is to slow on my Tablet-PC thats running Windows 10 32-Bit and that have a Intel Atom x64 Architecture build in and it is slow on my other PC.


Commander X16 ports of existing games and software

Posted: Mon Feb 08, 2021 11:09 am
by desertfish

Intel Atom cpus are extremely slow compared to regular contemporary cpu's so it's not really surprising they can't run the emulator fast enough.


Commander X16 ports of existing games and software

Posted: Mon Feb 08, 2021 11:16 am
by JimmyDansbo

On my Intel Core i7-8850H at 2.6 GHz the emulator runs at full speed with the occasional drop to 99%