new game: Asteroid Commander
Posted: Fri Feb 25, 2022 8:08 am
I've got about 90% of the work done on my Zoom In code. I also tore apart all of the biggest subroutines, the ones that take the longest time, and divided them up into chunks of around 1/200th of a second, in preparation for eventually adding ADSR envelope handlers for music, and to increase the speed of response to events such as advancing an animation.