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Hello from Dallas Texas!

Posted: Tue May 26, 2020 6:38 pm
by rje

I'm Robert, and I'm picking up where I left off 35 years ago: writing clever BASIC with terrible graphics on a Commodore platform.  I'm an enterprise programmer by day, with a particular love for Perl and respect for Python, and a fair pile of programming experience.

The happy combination of (1) a machine that "speaks Commodore" plus (2) a real 80 column display plus (3) extremely wonderful sprite graphics... fires me up to try once again to write fun little games, tools, or something.

I'm typically a square peg with projects like the X16, with just enough knowledge to be dangerous, but not enough to be accomplished.


  • the KERNAL interests me, but I only have a little 6502 assembly experience


  • sprite programming interests me, so therefore does documentation on how to "do sprites" on the X16.




Most recently, I wrote a clever BASIC "Traveller Trader" program that uses about 38K of the 40K available to the X16, and has no graphics.  I've got a pull request on the X16-demo repo, and I'm always tinkering with the code.  There's lots of room for improvement.  The GC alone is a bit silly at 95% memory utilization.  I've been thinking about leveraging those RAM banks...

I am also writing bits of a sprite-heavy X16 game that involves some small neural networks and light biochemical simulations.... yes again in (clever) BASIC.  The graphics will be terrible, I promise, but at least there WILL be graphics.


Hello from Dallas Texas!

Posted: Tue May 26, 2020 11:37 pm
by Perifractic

Welcome Robert!


Hello from Dallas Texas!

Posted: Fri Jun 05, 2020 2:45 pm
by rje

Thank you!