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New demo uploaded: 1160
Posted: Sat Oct 16, 2021 3:02 pm
by Yazwho
New demo uploaded: 1160
Posted: Sat Oct 16, 2021 4:55 pm
by Ed Minchau
How did you get the transparency effect?
New demo uploaded: 1160
Posted: Sat Oct 16, 2021 7:47 pm
by kelli217
On 10/16/2021 at 11:55 AM, Ed Minchau said:
How did you get the transparency effect?
I can't speak for YazWho but if I had to guess I'd say something like changing the palette directly, or else shifting all the sprite foreground colors by a fixed offset, considering the default palette has gradients built into it after color 31.
I don't remember if a raster interrupt is possible on the version of the emulator used here on the site, but some of the bigger brains here have pointed out ways to simulate one with careful timing and cycle counting.
New demo uploaded: 1160
Posted: Sun Oct 17, 2021 9:25 am
by desertfish
raster interrupts work fine in the web emulator