2bpp Character Fonts
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MAKE4COLORFONT reads whatever data is currently stored from $0F800 to $0FFFF of Video Memory and converts it into two different 2bpp fonts. One is a two tone font that will be legible in 2bpp mode, with color 3 used as the main font color while the other is a four tone font reminiscent of multi-color text mode on the Commodore 64. This has been coded in BASIC, primarily because I cannot figure out how the save command works in the monitor, and don't think I have the patience to code such a thing from there.
The remaining files contained herein are fonts created by running this program with the default fonts, the two U files being the upper case font and the two L files being the lower case fonts. The remainder of the names of these files specify which font is contained within the file.
Submitter
Submitted
11/09/21
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