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Assembly compiler & IDE project

Posted: Thu Dec 09, 2021 12:58 pm
by pshdev
Just wanted to share a link to a project I've been working on in my spare time. I was interested in writing a 65C02 assembly compiler with modern syntax influences taken from Java and C++, with inline Java/Groovy code support, built in VERA commands and some handy Huffman compressor/decompressor functions for general byte files and VERA tile, sprite, and map data upload. The repo is here https://github.com/pshdev0/assembly-sub-compiler and I'm working on an IDE with graphics editor for desktop to accompany it - will make that available when ready.

Assembly compiler & IDE project

Posted: Thu Dec 09, 2021 2:40 pm
by Yazwho
Looks good.

>There's a 65(C)02 Assembly Sub Compiler I wrote from scratch with syntax influences from Assembly/Java/C++, with inline Java/Groovy code support

I'm doing something similar, but with c# as java just leads to the dark side... ?

 

Re: Assembly compiler & IDE project

Posted: Thu Sep 28, 2023 10:18 pm
by pshdev
Well I also program in C++, Kotlin, Swift, JavaScript, and assembly, so if that's the dark side then yes I guess so :lol: I must admit I've not tried C# before. What do you like about C# over other languages?

And how did your C# project turn out, or is it still wip like mine 8-) ?

Re: Assembly compiler & IDE project

Posted: Sat Sep 30, 2023 2:18 pm
by Yazwho
And how did your C# project turn out, or is it still wip like mine 8-) ?
Still going!

All of the four parts -- The Emulator, Debugger, Compiler and Template Engine -- are near or surpass their MVC. So really rather close, just a few little wrinkles to iron out.

https://github.com/Yazwh0/BitMagic

Re: Assembly compiler & IDE project

Posted: Sat Oct 21, 2023 10:58 pm
by pcman902
an interesting project
does it work with the x16 emulator so it can be tested and improve workflow