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Crazy Pong

Posted: Sat Jan 30, 2021 4:53 am
by DusanStrakl


After three tutorials on how to use Sprites on Commander X16 using Assembly, I wrote a game to demonstrate all we learned there plus of course some necessary techniques like reading controls, using interrupts and utilizing Fixed Point Notation.




Full tutorial with source code walkthrough is available on my blog:




https://www.8bitcoding.com/p/crazy-pong.html