Petaxian
I had been lurking on the forums for a few months when I found Prog8 and though this looked interesting. I.e. I could learn a new language and test out the emulator.
I recently saw some good demos using C64 emulator but just based on PETSCII graphics and I though this looked surprisingly cool. Then I remembered the old Galaga game on the C64, the one using just (a few) petscii chars. I thought making something similar would be a nice challenge.
The game is continuing to move toward what I consider a complete (but short) game. There are now 12 levels at which point the game will end in victory (bonus points for lives remaning). I am currently inclined to thinking that it's ok to end up with a fairly short and "completable" game. I still need to add some sort of simple high score handling. And there are always places that could use a bit of extra polishing but perhaps it would be better to spend that effort on another game.
If anyone want to have a look at the code, it's here : https://github.com/cyborgar/Petaxian
Only a small set of changes done the last weeks :
Changed game over to defeat/victory with score "calculation" (bonus points for any lives at end of game)
Some enemies have a chance to drop seeker bombs (slower bombs that move toward player)
Made credits more like other info pages