How much overscan on NTSC mode?
Posted: Sat Apr 01, 2023 10:02 pm
Do we have any figures on what the average amount of pixel rows/columns are lost to overscan when the VERA is connected to a TV?
I ran some numbers based on what my NES shows me on my CRT TV, and when I convert everything to the VERA's output timings (640x480 NTSC mode), I get this:
Top: 34 rows
Bottom: 28 rows (EDIT: original value 31 was a math error)
Left: 35 columns
Right: 56 columns
For reference, my measurements on the NES are T:16, B:12, L:8, R:12, so I just assume a 16-pixel margin all around the screen for not putting important stuff in. The NES has a pixel aspect ratio of 8:7, and the active picture region has a fair amount of a border on the left and right.
On the VERA, the pixels are very close to square (54:55, if I calculated it right), with absolutely no border; the active picture region is porch to porch horizontally, hence why there's much more lost to overscan here.
If anyone has physical hardware, do these numbers seem right?
I ran some numbers based on what my NES shows me on my CRT TV, and when I convert everything to the VERA's output timings (640x480 NTSC mode), I get this:
Top: 34 rows
Bottom: 28 rows (EDIT: original value 31 was a math error)
Left: 35 columns
Right: 56 columns
For reference, my measurements on the NES are T:16, B:12, L:8, R:12, so I just assume a 16-pixel margin all around the screen for not putting important stuff in. The NES has a pixel aspect ratio of 8:7, and the active picture region has a fair amount of a border on the left and right.
On the VERA, the pixels are very close to square (54:55, if I calculated it right), with absolutely no border; the active picture region is porch to porch horizontally, hence why there's much more lost to overscan here.
If anyone has physical hardware, do these numbers seem right?