X16 SD-card image "launch title" software
Posted: Thu Dec 14, 2023 5:40 am
Presenting "final SD" for the year:
- Some new PRG editions and a special-feature in the DEMOS folder
- FM updated
- one last XINFO word wrap issue fixed (on new pages with no margins)
- added a BOOT-SELECTION feature in the SYSTEM folder.
Available in VHD IMG format, use the "-sdcard" parameter on the emulator to load this up. Compressed zip of that image here: (and on Discord)
https://www.dropbox.com/scl/fi/e2hdrbm6 ... xpfap&dl=0
UPDATE: here is a regular zip (slightly updated RC3), which may be easier for some to use than the VHD/IMG
https://www.dropbox.com/scl/fi/5ftf2r80 ... 15w61&dl=0
There were many excellent contributions, thank you all ! To highlight just some...
Toboter's Vault of Vindicator was a really neat project see come together from scratch over the Fall. Not just a demo, it has become a full entertaining end to end game and brings back the 80's style dungeon crawl experience!
Stefan (in addition to his excellent X16EDIT) has evolved BASLOAD beyond what we thought possible in a 16KB ROM package, adding features like long-variable name support to BASIC and include-files! (note that the ROM and non-ROM versions of BASLOAD are different branches and will have slightly different features- but either way, BASLOAD is a real game changer on how we can quickly build up elaborate BASIC programs without the hassle of line numbers)
Tony put together an amazing set of BASIC reference programs, along with an enjoyable 256-color SLIDESHOW and HANGMAN programs, helping to test and improve the BASLOAD project. To jump into examples of how to use BASLOAD, seek out the .BASL files on this SD (some of my own reference examples are also included).
desertfish continued to improve prog8 (a full parsed language), using it to make many other excellent programs: shell, paint, bmxviewer, tehriz, rock runner, and an on-system 6502 assembler. Others are also actively using this prog8 environment to make great software!
MooingLemur's excellent Melodius midi/zsm player, and the well documented ZSM library showing a good approach to making API routines accessible to both BASIC and non-BASIC developers. He has also provided excellent explanations and support on the inner workings of the System ROM.
badmai helped put together a special feature that is only available on this SD package
AndyMt (in addition to Invaderz and Brixx) also developed a brand new (program) Launcher system with thumbnails and descriptions, along with unartic's great Norton-Commander like File Manager. These are excellent utilities to help explore SD media content in a much more enjoyable way.
JimOrlando finally got time to port some of his great PET-based PETSCII games over to the X16! He normally does these as part of weekend programming competitions, so it's really amazing what he comes up with in such short time.
And lots more - there have been over 50 unique contributors, including The 8-Bit Guys' own great offerings that are also on this SD image.
To celebrate this progress, I wanted to gift out an award: I had one last un-opened Lazer3D case for the X16 DevBoard. (I also had one which was auctioned off at VCF Midwest in September; those proceeds 100% go to VCF organizers)
After deliberations and discussions, it was finally decided to award this white Lazer3D case to:
JeffreyH for his outstanding work on the VERA FX extensions! JeffreyH is from Europe and had a long delay in receiving his DevBoard through customs, and he wasn't able to get a Lazer3D case before they closed orders. But he put over 1000 hours into developing VERA FX, testing, and finally demonstration "proof of concept" usage of VERA FX. And others are now starting to learn about how to use VERA FX, with some very amazing results.
I won't get as much time to put these SD-image packages together going forward - the objective was to put together a package suitable for the initial launch of the X16 and I think this meets that very nicely. We may still make some minor updates/corrections just depending on the timing on when the initial orders can actually start getting delivered.
Huge Thank You to all the contributors and all the very helpful discussions and answers to questions on the Discord.
Happy Holidays and Very Merry Christmas to you all
- Some new PRG editions and a special-feature in the DEMOS folder
- FM updated
- one last XINFO word wrap issue fixed (on new pages with no margins)
- added a BOOT-SELECTION feature in the SYSTEM folder.
Available in VHD IMG format, use the "-sdcard" parameter on the emulator to load this up. Compressed zip of that image here: (and on Discord)
https://www.dropbox.com/scl/fi/e2hdrbm6 ... xpfap&dl=0
UPDATE: here is a regular zip (slightly updated RC3), which may be easier for some to use than the VHD/IMG
https://www.dropbox.com/scl/fi/5ftf2r80 ... 15w61&dl=0
There were many excellent contributions, thank you all ! To highlight just some...
Toboter's Vault of Vindicator was a really neat project see come together from scratch over the Fall. Not just a demo, it has become a full entertaining end to end game and brings back the 80's style dungeon crawl experience!
Stefan (in addition to his excellent X16EDIT) has evolved BASLOAD beyond what we thought possible in a 16KB ROM package, adding features like long-variable name support to BASIC and include-files! (note that the ROM and non-ROM versions of BASLOAD are different branches and will have slightly different features- but either way, BASLOAD is a real game changer on how we can quickly build up elaborate BASIC programs without the hassle of line numbers)
Tony put together an amazing set of BASIC reference programs, along with an enjoyable 256-color SLIDESHOW and HANGMAN programs, helping to test and improve the BASLOAD project. To jump into examples of how to use BASLOAD, seek out the .BASL files on this SD (some of my own reference examples are also included).
desertfish continued to improve prog8 (a full parsed language), using it to make many other excellent programs: shell, paint, bmxviewer, tehriz, rock runner, and an on-system 6502 assembler. Others are also actively using this prog8 environment to make great software!
MooingLemur's excellent Melodius midi/zsm player, and the well documented ZSM library showing a good approach to making API routines accessible to both BASIC and non-BASIC developers. He has also provided excellent explanations and support on the inner workings of the System ROM.
badmai helped put together a special feature that is only available on this SD package
AndyMt (in addition to Invaderz and Brixx) also developed a brand new (program) Launcher system with thumbnails and descriptions, along with unartic's great Norton-Commander like File Manager. These are excellent utilities to help explore SD media content in a much more enjoyable way.
JimOrlando finally got time to port some of his great PET-based PETSCII games over to the X16! He normally does these as part of weekend programming competitions, so it's really amazing what he comes up with in such short time.
And lots more - there have been over 50 unique contributors, including The 8-Bit Guys' own great offerings that are also on this SD image.
To celebrate this progress, I wanted to gift out an award: I had one last un-opened Lazer3D case for the X16 DevBoard. (I also had one which was auctioned off at VCF Midwest in September; those proceeds 100% go to VCF organizers)
After deliberations and discussions, it was finally decided to award this white Lazer3D case to:
JeffreyH for his outstanding work on the VERA FX extensions! JeffreyH is from Europe and had a long delay in receiving his DevBoard through customs, and he wasn't able to get a Lazer3D case before they closed orders. But he put over 1000 hours into developing VERA FX, testing, and finally demonstration "proof of concept" usage of VERA FX. And others are now starting to learn about how to use VERA FX, with some very amazing results.
I won't get as much time to put these SD-image packages together going forward - the objective was to put together a package suitable for the initial launch of the X16 and I think this meets that very nicely. We may still make some minor updates/corrections just depending on the timing on when the initial orders can actually start getting delivered.
Huge Thank You to all the contributors and all the very helpful discussions and answers to questions on the Discord.
Happy Holidays and Very Merry Christmas to you all