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Ye Old Robots
Posted: Fri Aug 09, 2024 5:53 pm
by The 8-Bit Guy
This is just a fun experiment. I took the original text-mode port of Petscii Robots for the X16 and updated it so it would run on the modern version. But what's more cool is you can select from 1 of 5 different tile-sets. That way you can experience how the graphics look on the PET, Atari, VIC-20, C64, etc.
- Screenshot1-PET.png (7.28 KiB) Viewed 2638 times
- Screenshot2-X16.png (7.32 KiB) Viewed 2637 times
Re: Ye Old Robots
Posted: Sat Aug 10, 2024 9:14 pm
by FredB74
This is funny. Will download it and see it for real
Re: Ye Old Robots
Posted: Sat Aug 10, 2024 11:09 pm
by the_seb
The snes pad control don't work properly, the character goes left no matter what.
Re: Ye Old Robots
Posted: Sun Aug 11, 2024 12:42 am
by ahenry3068
the_seb wrote: ↑Sat Aug 10, 2024 11:09 pm
The snes pad control don't work properly, the character goes left no matter what.
Do you have genuine SNES controllers ? There have been issues with some cheap clones not working correctly.
First thing to eliminate here......
Re: Ye Old Robots
Posted: Sun Aug 11, 2024 6:04 pm
by the_seb
yes, the controler work fine,i have 3 controller, a real super famicom, an 8bit do reciever and a fixed cheap controler(select issue)
joy(0) also don't work,
the x16 game work absolutly fine on all my controllers and joy test is ok
it remind me the bug in flappy bird, did the controller routine is from an older version of the game ?
Re: Ye Old Robots
Posted: Wed Aug 28, 2024 11:20 pm
by The 8-Bit Guy
the_seb wrote: ↑Sat Aug 10, 2024 11:09 pm
The snes pad control don't work properly, the character goes left no matter what.
Yeah, that's probably a bug. I didn't test it on SNES pad.