3 Potions [game]
Posted: Fri Aug 25, 2023 5:17 am
I have been working on this game for several days, I started it as a practice of using sprites in the CX16, it is a game completely created from scratch by me.
I hadn't wanted to create the post before, because I wanted to have something functional to show. The game still needs work, improving the gameplay with a couple of items I have in mind.
Add the table of scores and that it can be saved in the SD
Improve the random algorithm.
sounds and music, something that at the moment I don't have the slightest idea how to do it, but this project is about precisely that, learning to program for the CX16.
The basic mechanics consists of joining 3 equal elements, a match 3 I think it's called.
For example, 3 yellow flowers create a yellow potion.
3 yellow potions create a yellow crystal and 3 yellow crystals create a multicolored crystal.
The object of the game is simply to get the highest score possible.
It is still a very early version and there are many things that are not implemented, but at least it works and little by little I hope to implement what is missing.
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Try It Now!
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controls
The game is programmed to work with JOY0 or JOY1.
The DPAD moves the cursor and the B button is the action button (or Z key if you're using the keyboard as JOY0)
Button "L" and "R" allow you to move an object to the backpack, for example, to reserve it instead of using it this turn.
I hadn't wanted to create the post before, because I wanted to have something functional to show. The game still needs work, improving the gameplay with a couple of items I have in mind.
Add the table of scores and that it can be saved in the SD
Improve the random algorithm.
sounds and music, something that at the moment I don't have the slightest idea how to do it, but this project is about precisely that, learning to program for the CX16.
The basic mechanics consists of joining 3 equal elements, a match 3 I think it's called.
For example, 3 yellow flowers create a yellow potion.
3 yellow potions create a yellow crystal and 3 yellow crystals create a multicolored crystal.
The object of the game is simply to get the highest score possible.
It is still a very early version and there are many things that are not implemented, but at least it works and little by little I hope to implement what is missing.
--------------------------------------------------------
Try It Now!
--------------------------------------------------------
controls
The game is programmed to work with JOY0 or JOY1.
The DPAD moves the cursor and the B button is the action button (or Z key if you're using the keyboard as JOY0)
Button "L" and "R" allow you to move an object to the backpack, for example, to reserve it instead of using it this turn.